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My
Work Projects

These are my selected work. I worked not only as a technical artist, programmer but also as a designer on these projects. I used Unity, UE, 3D Maya, etc to achieve the effects. 

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Original Force, Ltd.

Internship, Technical Artist, UE 4/5

Provided technical support for the development of the CG animation ”A Record of a Mortal’s Journey to Immortality”.

Rubik's Dreamcage

2.5D optical illusion game, Programmer, Designer

Designed and implemented the 2.5D visual effect through shader.

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The depth of clouds

2D game, Programmer, Designer

Designed and implemented the decryption levels and the storyline of the game.

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Survive JunkaChan

 3D surviving game, Programmer, Designer

Designed and Implemented the game, adjusted lighting system and Shader for visual effects.

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