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Welcome 

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Suzhou Four-Dimensional Pocket Science and Technology Co., Ltd.

1 Brief Intro

I started up the company as the undergraduate program innovation and entrepreneur. The ‘four-dimensional pocket’ is designed to help students enjoy convenient campus life for the purpose of developing a comprehensive platform. It is based on wechat mini program, and covers campus life services, shopping malls, forums, community information release. This project had won the 4th in prize of XJTLU graduate enterprise program; earned 100k investment and made profits for more than 50k.

Compared with other campus life service platform, 'four-dimensional pocket' mainly focus on exploring the group-buying system that can assemble together all students living in the same campus.  It combines and coorperates with students' clubs and nearby stores, provides the first-hand and timely information to the students.

Project Deliverable

WeChat mini program

Timeline

Sep 2019

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Now

Team Members

BD: me

UI design: me, yiyang zhou

Events planner: me

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My Contributions

  •  the co-founder and the supervisor, be responsible for the for organizing and creating a team to connect with external investors and organizations.

  • Participated in offline product customization and selection, business development.

  • Assembled the organization and distributed work to the co-workers.

2 Overview

Prompt

At present, the surrounding information of the school is too messed up, and there is not any platform for students publishing and sorting information. Students are also faced with the problem that there are not enough people to buy group purchases if necessary. Therefore, the ‘four-dimensional pocket’ would like to integrate surrounding information and provide a forum for students to post what they want.

Design Process

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3 Function Blocks

Notice of the student clubs

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Clubs can post their activities in our platform. The date of the activities will show on the calender. Therefore, students can be more convinient get the information of clubs. By clicking the highlight date (which means there's an activity on that day), students can get more detailed information of the activity.

Group purchasing

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In short, the platform can be recognized a part of group-buying

systemthat can assemble together all students living in the same

campus. We design it for the following three aspects.  

Firstly, students in the same campus could find like-minded friends

who share the same or similar hobbies. Therefore, this platform is a wonderland for making friends and connecting those guys who enjoy playing together. Stickiness and connection for internet users are strengthened. After they obtained the contact number, they could participate in off-line activities.

Secondly, during they students are jointly looking for experienced training teachers in sports or music, they could do group buying, during which schoolmates could have a bargain or cheaper price, merchants and teachers could get more passengers, this is a win-win strategy.

4 Character Design

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These two chracters are designed by oursevles. The color theme of them are mainly based on the school logo: orange and blue.

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This is the cartoon version of these characters.

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